Evocative Instruments

4MBIENCE is an ensemble of Kontakt instruments based on visual phantasmagoria. 

Featuring a simple, user-friendly interface, you'll be able to get to grips with controls that have an immediate impact on the instrument's sound. 

The concept behind the collection is based on computer-assisted mental image generation. It's a kind of transcription of strange dreams combined with sounds in the same genre. A sound design and illustration tool that is both fun and friendly.

Renewed engine

4MBIENCE Engine Version 2.0 is a response to requests from users of Version 1 instruments. It is also an opportunity for us to introduce new features
while maintaining a simple, user-friendly interface.

With a revised and enhanced graphical interface, 4MBIENCE Engine Version 2 introduces two new aspects that will effectively complete your sound walks.
Now you can mix two sound generators (Magic Wand) and introduce a dose of randomness into the instrument (Dices). 


If you already own Version 1.0 instruments from the 4MBIENCE Collection, you probably won't be confused by the changes in Version 2.0.

4 Architectures

Each instrument in the 4MBIENCE collection comes with 4 different presets.
Each of these presets modifies the internal architecture of the instrument, just like a modular synthesiser: modules are replaced by others and connected together in different ways.

The preset order is always the same from one instrument to another: Drive, Chorus, Bitcrush, Widestereo.
Although the spirit is similar from one instrument to another, the internal architectures are different for presets with the same name. 

These presets have evocative names to help you envisage their use in your compositions. Drive will be more easily associated with use as a lead sound. Chorus is more adaptable, but plays well in chord. Bitcrush is often well suited to lead and effects. Widestereo will inspire more direct playing on long pads with a long attack and release.

These are, of course, suggestions, and we encourage you to experiment to find what suits you best.
Rather than giving you 256 presets per instrument, we've decided to give you 4 architectures with different, complementary orientations. 

From Engine Version 1 to Version 2

You may be wondering whether these Version 1 instruments will be ported to Version 2.
Unfortunately, the answer is no, and the explanation is simple: the way the presets work, which determines the architecture of the instruments, doesn't allow the functions of Version 2 to be added as easily as you might imagine.
For this new version, we've made radical changes to the architecture of the 4MBIENCE Collection, adding new points of interaction in the synthesis chain. In addition, most Version 1 instruments have only one synthesis channel. The Magic Wand function (crossfading between channels) would not work.

Upgrading to Version 2.0 of the 4MBIENCE Engine is equivalent to using two instruments simultaneously in Version 1.0. Approximately.
This translates into a larger weight of the instruments on your storage, as well as in RAM.
Running two synthesis channels at once is also a bit heavier for your computer's CPU. 

4MBIENCE Engine Version 2 in a nutshell

This video, produced at great expense, takes the opportunity to show you the new parameters brought about by the Version 2 Engine.

You can find out more by watching the videos in the playlist.   

Content of the 4MBIENCE Collection 2

4MBIENCE Collection 2 begins with Volume 5.

We thought it simpler to continue the numbering where it left off with Version 1.

4MBIENCE volume 5

Contents of 4MBIENCE Collection Volume 5:

- COSY, electric piano and organ tortured in modular synthesizers

- FIZZ, wavetable synthesizer and acoustic sounds heavily abused in modular synthesizers

- FUZZ, electric guitar and hybrid synths mangled in modular synthesizers

- HAZE, old in-house analog recordings mashed-up in various devices

- MUZZ, 10-Bit (YM3526) orchestral things and resynthesised guitars glued in various stompboxes

- OOZE, additive synthesizers, analog percussions, old school harmonizer, processed in modular synthesizers

- WAVY, PVC and metal pipes, additive synthesizers, all reworked in modular synthesizers

- ZONK, Wood percussions, additive synths percussions, analog processing

4MBIENCE Engine Version2 : Volume 5

4MBIENCE Collection 2 : Hors-Série

Special packs for special purposes!

4MBIENCE Replikants

Contents of 4MBIENCE Collection Replikants:

- REP1, analog drones and digital textures

- REP2, wavetable synthesizer and analog oscillators

- REP3, FM and wavetable synthesizers

- REP4, FM and additive synthesizers

- REP5, additive and wavetable synthesizers

- REP6, FM, wavetable and analog synthesizers

- REP7, additive and FM synthesizers

- REP8, additive & analog synthesizers

4MBIENCE Engine Version2 : Replikants

Discover 4MBIENCE Volume 5 in video

Discover 4MBIENCE Replikants in video

Minimum system requirements

4MBIENCE is a collection of instruments for Kontakt, the full version is a must, you can use 4MBIENCE from Kontakt version 6.7 (Full, not Player).
In addition to the official recommendations of Native Instruments, we have determined that 4MBIENCE feels most comfortable with a 7th generation Intel i5 processor, 8 GB of RAM (16 recommended) and a screen with a minimum resolution of 1920x1080. It is very fond of controllers (MIDI keyboards, pads, button controllers and others), we strongly advise you to take advantage of them.